FLARB Posted August 4, 2020 Report Share Posted August 4, 2020 So how do you get started with UE4? As far as I know, the plugin isn't needed anymore because PlasticSCM is integrated directly into Unreal, right? But there's zero documentation on how to use PlasticCloud with UE4. What do I use for the Plastic settings when I connect to source control? What URL do I use to connect to my cloud workspace? Link to comment Share on other sites More sharing options...
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