It would have been great if NeatWolf's concerns had been addressed publicly since they are EXACTLY the same concerns I have in 2021 which the documentation and countless of videos on YouTube fail to answer. Although Plastic SCM and Plastic SCM Cloud Edition are actively marketed for use with Unity, the tutorials, documentation, and YouTube videos try really hard to provide a generalized view that can be used with any other workflows like DevOps, that a clear path to understand how to work with Unity is never clearly provided.
I would be interested to see if NeatWolf was able to understand how to use Plastic with Unity. I now see I have a really steep learning curve. The acquisition of Codice by Unity has not improved the ease of use of the product or the documentation just yet. I hope it gets to be more intuitive and integrated since at the moment I feel like I have to walk on eggshells so I don't mess up my current prototype and not end up with duplicate copies of files all over.