Andy Miira Posted March 29, 2022 Report Share Posted March 29, 2022 Release version : 11.0.16.6718 OS: Windows/MacOS/Linux : Windows 10 Steps to reproduce : Open a Unity project, create a new material. Go to PlasticX's Pending Changes view and select the material (.mat) file. Real result : PlasticX tries to read the material file as a .MAT image, which breaks material diffing. PlasticX displays the error message shown in the attached screenshot ("improper image header (...) @ error/mat.c/ReadMATImage/ 1491") Expected result : PlasticX should correctly read and diff the material as a text file. This is the current behavior on legacy Plastic GUI. Link to comment Share on other sites More sharing options...
Andy Miira Posted March 29, 2022 Author Report Share Posted March 29, 2022 Site bug: By the way, it seems that if I paste the "issue reporting template text" as Rich Text (the default behavior), the text ISN'T added to the post/comments when you submit the post/comment. I'm having to rewrite my issue report (ensuring it's plain text) because of this site bug. 😠 Link to comment Share on other sites More sharing options...
Ismael Gonzalez Posted April 7, 2022 Report Share Posted April 7, 2022 Hello We published a fix for this issue in the latest release of plastic 11.0.16.6787 https://www.plasticscm.com/download/releasenotes/11.0.16.6787 Link to comment Share on other sites More sharing options...
Andy Miira Posted April 8, 2022 Author Report Share Posted April 8, 2022 Thanks for the fix! I confirm the issue is now solved. 😀 Link to comment Share on other sites More sharing options...
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