Jump to content

gitSync with UE4 github repo


hypotheticalEric

Recommended Posts

I'm trying to use Plastic / GitSync to grab the latest release version of UE4 so that I can track any potential source code changes locally.  I'm getting an error when I try and replicate with the github repository, here's a screen capture:

post-28324-0-35296700-1450109881_thumb.jpg

 

My process:

  1. Create new repository on my Plastic Server, called UE4
  2. with that empty repo, go to branch explorer and choose 'Sync with Git'
  3. use this repository https://github.com/EpicGames/UnrealEngine.git and enter my github credentials.
  4. It looks like it's working for a couple minutes, but then I get the attached error.

I'm not familiar with git, so I don't know where to start with fixing this.

 

Really all I want to do is get the latest source code for a particular release / branch (not the entire history or all branches) so I can build the engine.  I may make changes to the source which I would eventually want to submit as a pull request back to the github repo, but for now it's pretty experimental so I want to keep my changes isolated to the office here.  

 

any ideas what I'm doing wrong here?

 

thanks!

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...