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We are a small team game development on Unity and we are actually migrating from Collab to PlasticSCM. 

We are using Gitlab for issue tracking and Discord as our communication tool.

It seems complicated to integrate PlasticSCM Cloud Edition in our workflow. There is not webhook for Discord neither Plastic Gitlab integration.


Do we have to develop our own tools to link everything to PlasticSCM ? What's the good way to do it ?

Is it even possible to do it with the Cloud Edition..?



Matthis Le Texier

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- Plastic includes their own code review system. We have our own plugins for the main CI: TeamCity, Jenkins, Bamboo...  and also we have plugins for JIRA and some other issue trackers:


- We also have s solution to integrate with slack (but not with Discord):


- We have multple customers that use GitServer feature so they can use all the plugins/integrations available for git also in Plastic:


Every Plastic SCM server can now serve repositories using the Git protocol (git and http supported).

This means that every Git client can push/pull to a Plastic SCM server directly.

Any tool in the Git ecosystem can now be directly used to connect to Plastic SCM using their native Git functionalities. Teams on Plastic can now benefit from all the DevOps, CI, and project management integrations developed for Git.

You can now directly connect the following examples with Plastic: JIRA, Bamboo, FishEye, CodeCollaborator and many more.

GitServer is the server side counterpart of GitSync (which allows every Plastic SCM client to push/pull to a git server) and closes the Git interoperability loop.

- The problem is GitServer is not currently supported in Plastic Cloud. In order to use it, you would need to use a Plastic on-premises server.

Best regards,


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Hi calbzam,

Thanks for your response.

You posted the same link twice. I saw the SlackPlug but, I don't quite get it. There is no entry point for Plastic Cloud. It seems impossible to do webhooks or anything like this. 

I also checked the plastic triggers, but once again, we have no access to Plastic Cloud Server so any manipulation is undoable. 

Can we use triggers on Plastic Cloud ?

Am I wrong or can we access Plastic Cloud server in any way ?



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Sorry, the slack link was:


At the moment, webhooks (or any trigger) are not available for Plastic Clodu but they wil be available very soon. We are working very hard our new cloud2 insfraestructure (most probably availñable in the following weeks).

For now, I'm afraid you will need to install an on-premises server to use triggers and the GitSerevr feature.



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